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Structured bug hunting with reproducible reports
QA Testing
Updates ship with bugs players find first — broken loops, economy exploits, or device-specific glitches hurt retention.
A written report with severity ratings and exact reproduction steps, so you fix the right things before players ever see them.
What's included
- Full gameplay pass: loops, progression, economy and edge cases
- Each bug with severity, repro steps and suggested fix direction
- Device and edge-case coverage (mobile, low-end, leave/rejoin)
- Regression check on fixes before release
Proof from the archive
Questions, answered
What does a QA report actually look like?
A structured document: each bug's severity, exact reproduction steps, device notes and a suggested fix direction.
How fast is turnaround?
Average bug report turnaround is 48 hours. Larger games are scoped with a timeline before we start.


